Should i destroy the fell grimoire




















Its an issue and i believe they should patch it for the players sake. By highcastle - Wed Mar 16, am. Reading one or taking one invalidates this. There are five main books, destroying them reveals the location of a sixth, final tome and a pretty epic boss fight. User mini profile. By datterama32 - Wed Mar 16, am.

By S Raven - Wed Mar 16, pm. Oh well something else to add to the list of bugs to work around in my next playthrough. I must say that even though these bugs are annoying! Much respect to Bioware and associates for this game. Love it!! S Raven Status: Offline. By jkj - Wed Mar 16, pm. If you read the options when you choose, it tells you that the book makes a deal with you. If you leave it alone it will give you the bonus attributes.

General 3 Answers. Ask A Question. Browse More Questions. Keep me logged in on this device. Forgot your username or password? User Info: advocacy advocacy Topic Creator 10 years ago 3 I tried reading it, and taking the Book's offer. User Info: tomo tomo 10 years ago 5 plus 10 stats. User Info: gorypaldin2 gorypaldin2 10 years ago 6 what if i take the tomes?

User Info: tomo tomo 10 years ago 7 Have to destroy them when the menu asks if you want to. User Info: Darque Darque 10 years ago 8 advocacy posted User Info: Furio Furio 10 years ago 9 what point in the game is this? User Info: Starbound Starbound 10 years ago 10 what point in the game is this?

What happens if you read all of the evil tomes? Side Quest. Where are the companion armor upgrades? Where can I find the Champion Armor pieces? Infinite money glitch? Register Don't have an account? Forbidden Knowledge. Edit source History Talk Do you like this video? Play Sound. This quest is bugged. Choosing any option other than destroying the initial 5 books will leave you unable to complete the quest.

This quest can still be completed with the stat boost as long as only the Fell Grimoire is read. Note: You cannot complete this quest without a Rogue in the party, as there is a locked door in the Forgotten Lair which you must get past to finish the quest.

Note: If Sebastian is not in the party, he will join in as ally in the ensuing fight if you lure the enemies to him. Note: When the enemies spawn a door closes.

It can be unlocked during combat only for XP with 50 cunning or 40 and "Bonus to lockpicking" gear. Note: The tome in the keep can not be used immediately upon arriving in Act 2; Hawke must leave the area and return to use it as Hawke being able to use the book immediately upon starting Act 2 would mean they could possibly be forced to fight alone.

Note: If Aveline is not in the party, she will join in as ally in the ensuing fight if you lure the enemies to her room. Note: If you set off this trap, poison gas is released to the north and east of the first intersection you encounter, and disarming switches appear in the passage of this intersection one at the intersection, one at the northern end.



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