Diddy kong racing who is the fastest




















Don't have an account? Sign up for free! What do you need help on? Cancel X. Topic Archived Page 1 of 2 Last. Sign Up for free or Log In if you already have an account to be able to post messages, change how messages are displayed, and view media in posts. Boards Diddy Kong Racing Whos the best character? User Info: Tariq User Info: superdiddy User Info: iz He easily could've gotten 56 balloons without beating the game. There's a code that gives an extra balloon for each time it's entered, and I know I tried it a few times before actually realizing what it did.

That's how I accidentally got 49 balloons. Here's my take on the best racer situation. Keep in mind that I base my judgement of racers on how they perform in all aspects of Adventure mode, including how they compare to the AI. TT is supposed to be the best racer.

Pipsy's handling is superior to Tiptup's, but Tiptup's top speed is better, and the handling difference only shows in the plane and in some SCC's. Tiptup is the best character to use to unlock TT, IMO HoverCraft: Bumper Tiptup is typically better in races with sharp turns, since his acceleration allows for an overall higher top speed than Bumper, and a vortex turn[hold R and turn] allows Tiptup to make the turn a little wider, but he maintains momentum better TT is also a great choice Plane: Drumstick Pipsy is also useful for the Dragon boss, though I feel Drumstick is better suited.

I'll try to list these racers and some situations as best I can, in accordance to what I remember. So why isn't he the best in a car?

The simple fact that he is a middleweight. Not only is he a middleweight, but he also has the same unique attributes of Bumper that the rest of the midweights don't have. That means that, when he is hit by a weapon, he is slower to regain his top speed than the other midweights, and has relatively bad traction. His lack of great turning shows on long turns, and can often be a nuisance when he ends up in the middle or at the outside edge during a turn, and you see two racers zip by you, and by the time you get back to the inside, you have another racer competing with you for third.

On top of that, while he shines in straightaways and his powerslides are wide enough to make up for the flawed handling on long turns, he simply doesn't match up to the AI when the objective of silver coin collecting is added on in Adv2. Other racers can consistently handle the silver coin challenges in Adv2 MUCH better, and that makes him imperfect, while Tiptup is the perfect racer in a car for most races. TT does do well in the first race against Tricky, the Dino Domain boss, since Tricky is slow enough to allow you to slow down and mind your turning near the end of the race where the paths are narrower and require sharper turning, but Tricky speeds up in the rematch, and granted that the shortcut isn't used and even if it is , TT just isn't as good on turns as Pipsy and Tiptup, and though he can do it, the lightweights are better suited.

Nintendo Nintendo 64 Controller. The boss of Sherbet Island. He is a large, swimming red octopus who drops aquatic mines at the racer or encapsulates them with bubbles. The boss of Dragon Forest. He is large fire-breathing dragon who stops his opponents with puffs of smoke. The main antagonist of Diddy Kong Racing.

He attempts to take over Timber's Island, and even brainwashes the four aforementioned bosses. He is fought twice. Jungle Falls. Boss Track - Tricky the Triceratops. Fire Mountain. Boss Track - Bluey the Walrus. Boss Track - Bubbler the Octopus. Boss Track - Smokey the Dragon. Boss Track - Wizpig. Final Boss - Wizpig Strikes Back. Ancient Lake. Fossil Canyon. Hot Top Volcano. Everfrost Peak. Walrus Cove. Snowball Valley. Frosty Village. Whale Bay. Pirate Lagoon.

Crescent Island. Treasure Caves. Boulder Canyon. Greenwood Village. Windmill Plains. Haunted Woods. Spacedust Alley. Darkmoon Caverns. Star City. Spaceport Alpha. Icicle Pyramid. Darkwater Beach. Smokey Castle. The car is a simple-to-control vehicle, and it can drift. It is affected by off-road, however, and water slows it to a crawl. The hovercraft has slippery controls, requiring players to hop to turn.

The hovercraft, however, is not affected by off-road, and it can ride on water and lava without losing speed. Planes can fly over any terrain. They can turn the most sharply and players can perform stunts with them.

If players are hit by items or bump into obstacles, however, the plane crashes into the ground, losing speed and altitude, making them more costly than hits on a car or hovercraft. One forward-firing missile. One homing missile. One 10x multi-shot missile. A small speed boost. As with the Zippers, releasing the accelerator button gives a larger boost. A larger speed boost.

The most significant speed boost. An oil slick or gas cloud. A land or floating mine. A snare bubble which delays enemies for a significant time. A short-lasting shield which protects against hits. A longer-lasting shield which protects against hits. A long-lasting shield. If the players run into opponents, the opponents spin out. A weak pull toward the racer in front of the player, if in range.

A magnet with a stronger pull and longer range. A powerful magnet that pulls opponents towards the player. Doug Perry, IGN. But as is the case with Rare, the company has that amazing knack for taking an idea and crafting it into something beautiful. Diddy Kong Racing is a deep, colorful game with an overly kiddy feel and look. But after a few minutes, you'll be compelled with subtle details, blissful gameplay and graphics, and the full, rich world that makes Diddy Kong Racing an even better game than Mario Kart.

Jeff Gerstmann, GameSpot. The foul taste left behind by Mario Kart 64 is still too fresh in my mind to accept a game as similar as this, even though this is a much better game than Kart 64 ever was. The game has sold 4. Nintendo could have kept Rare, but the company wanted to move away from second-party developers. The company lost the developer, but it was still able to retain multiple titles rights to games such as Donkey Kong and Star Fox.

In , Microsoft acquired Rare, which retained the original brand, logo, and most intellectual properties. While your are racing, hold R to drift, then hold B while drifting to increase your speed. Despite being a Super Smash Bros. Come on, Nintendo, you know you want to. There are 47 balloons to collect in Diddy Kong Racing. On the contrary, it does appear to be an odd number. Personally i think T.

I suggest Pipsy. To unlock t. For every track you beat him on, a t. To play as T. When he challenges you, you must defeat him in a race on that course.



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