Why is boros reckoner good




















Marauding Raptor and Reckless Rage were interesting. The former was a way to cast Glorybringer and even Drakuseth at the time for a reduced cost, since you unfortunately can't cast Boros Reckoner and Truefire Captain at a discount. On the other hand, you do get an extra two points of damage from each of these coming into play on the following turn, which seemed like it could be worth it. You can target any creature in the deck with it if need be, and again, targeting either of our Boros creatures would deal an extra two damage.

While I'm not sure if both of these are the most efficient choices we could play, they had a definite synergy and seemed to work out well when we played them. The sideboard pretty much has it all, thanks to White's versatility and Red's efficient removal. We can deal with more creatures, artifacts, enchantments, the obnoxious Lotus Field combo deck, graveyards, you name it. White is basically the best color in the game when it comes to having access to sideboard stuff, and it never felt like we were lacking for any particular matchup.

I think the sideboard is in a good place, but feel free to make any changes based on your own Pioneer metagame, if such a thing exists. I'm not sure what the deck is missing at this point, but it felt solid for sure.

Even in situations where you don't get to combo your opponent out, Boros Reckoner and Glorybringer are surprisingly hard-to-deal-with threats, due to the lack of things like Lightning Bolt , Path to Exile , and the difficulty of revolting a Fatal Push without the consistency offered by fetch lands. Sometimes opponents just can't profitably block or deal with these cards, and they can end up winning you some games on their own. One of the main reasons I even added Glorybringer was due to how many times it was played against me to great success.

Now I too know the power. This was for sure one of the most fun decks Rob and I have come up with from scratch, and it happened completely on the fly. Going undefeated in our matches didn't hurt either. If you're looking for something fun to play in Pioneer, I definitely think this deck could fit the bill, but despite our winning record, I can't guarantee it's Tier 1 just yet.

I can guarantee some good times though! Thank you guys so much for reading, and be sure to leave a comment down below with your thoughts or suggestions. Next week I might write about another Pioneer brew, but we'll see; let me know if there's anything specific you'd prefer I talk about. Love you guys, and I'll catch you next week! Twitch YouTube Patreon. Despite some awesome clerics, like Glowrider , Rotlung Reanimator , Doomed Necromancer , and the like, Edgewalker saw virtually no play.

This was unfortunate because the ability is an inherently strong one. Reducing a casting cost by colored mana, and two at that, is a huge discount. For the past few sets - including the M14 Core Set - Magic has been trying to push the Minotaur tribe in a certain direction. This includes printing cards like Undead Minotaur and Canyon Minotaur in said core set.

Now granted these two particular minotaurs aren't very good, this means that door is always open for Wizards to print future minotaurs that are much stronger. Take Boros Reckoner for example. Once the tribe itself lands on Wizard's radar, the sky tends to be the limit in terms of what they will be willing to print. I guess by this point you're probably wondering what I'm building up to.

While this isn't my most powerful spoiler I have ever received, I think it could be a roleplayer in the years to come, the same way cards like Goblin Warchief or Goblin Electromancer have come to be today.

So without further ado The one thing I want to recognize is that this guy costs a mere one colorless mana when you have another copy out. That's pretty sick. He himself is perhaps the best representation of what his ability allows.

As far as Standard is concerned two specific cards stand out for me right now: Fanatic of Mogis and the aforementioned Boros Reckoner. Having Fanatic cost only three colorless mana and Boros Reckoner cost a mere two colored mana is pretty huge. Constructed- 4. Player since Boros Reckoner. Boros Reckoner happened to be my vote for the number one card of , and as you can see he is our overall number one as well.

While his prevalence in Standard - and his secondary market price - has fallen from its all-time high, it's not that long ago that he was everywhere, and the impact has already been significant. Combat is such a fundamental of Magic that it's easy to think you know everything about it, and everything has been done. That's until something comes along that changes it, even if only for a Standard season or part of one.

The Reckoner's combination of low cost almost half that of the new Ghost Council and devastating abilities affected the way people played both aggro and control decks after Gatecrash came out, and he can even be used in a combo by giving him both lifelink and indestructible.

That alone puts his impact, at least in Standard, on par with cards we talk about in hushed whispers, like Arcbound Ravager and Dark Confidant. While Boros Reckoner is nowhere near as game-breaking as either of those creatures, and his impact on larger formats is unlikely to be quite as high, he proves that the fundamentals of Magic still matter, and is deservedly our number one card of The two effects don't often mesh well, but offer flexibility for different situations.

Overall this is a very strong card in the right build, as it is not suited to decks with much in other colors, and will be a popular card for quite some time. Orzhov and Gruul lose a bit of the value by needing three of the same mana sources in play to cast this, but hate drafting it is probably a good idea.



0コメント

  • 1000 / 1000